Near the northern mountains, there is a cave entrance which hides a city of Shnaga the Pretty, who also has a town to your west. Also, being an High Elf Rogue, she has a total of +2 Ranged Damage, which means a Shoot Longbow(10 ) if you give her Reskar's Longbow Item.Ä®xploring around, you'll find an open desert, and Nomlik Trismagistus, a Goblin Theocrat, will join you. Note that the Shaman has Entangling Touch, which can Entangle enemies so that you can hit them in melee with impunity - note that especially Sundren likes this, as she's a Rogue with innate Backstab, dealing 6 bonus damage with each strike to an entangled target. Your army consist of your Leader and Hero, but you'll also have a Draconian Raptor, a Shaman, and a Hunter. You can have him keep it, but it can also be a good idea to give it to Suldren, since the Flying will make it much easier to use her Backstab. Reskar will have the Radiant Egg, which will hatch in 10 turns and give you a Golden Wyvern Mount, with Flying, 40% Protection, 40% Protection and True Sight. You can use your other Settler at your discretion, and there's a not to bad spot around 2 Turns walking from your starting location, though you'll have to clear the mines. Your first objective is to rebuild the city ruins right in front of you, and you should do so, as it's a town with a Gold Mine nearby, granting you some income to pay your upkeep. Combined with a Draconian's innate Fast Healing, you'll find yourself almost completely healed every turn. Personally, for Reskar I recommend Healing (4 AP) and Natural Healer at the least, so that your army will heal fast when wounded in battle. They will have their experience and items carryover from the last scenario, but their abilities are reset, so you'll have to reassign their ability points. You'll find yourself in the north-east corner of the map, with your leader Reskar and hero Sundren. Lucian van Kesburgh ( Human Dreadnought).Reskar Scapeshaper ( Draconian Arch Druid).Your starting race is Draconians, of which you are provided with two Settlers at the start, though you'll get access to Goblins early, and High Elves, Humans and Orcs soon after. In this scenario, you're going to play as an Arch Druid. Once established in their Promised Land, I know these Draconians will prove a most powerful ally. I know Reskar has the gift to harness the power of nature and shelter the Draconian people in this savage territory. Is there a reason they are destroying these jungles? My support for Reskar also gives me a chance to spy on the Commonwealth in this land. Unfortunately, we've also seen evidence of the Commonwealth burning through these fragile lands. It will be good to establish ties between Draconians and High Elves - to really cement our alliance. The High Elves hold these lands by ancient birthright from a forgotten era, but only a few are hardy enough to settle here. Not my favorite place, but it's perfect for the Draconians to keep their precious eggs warm. Although the Commonwealth promises racial equality, the Draconians are ignored, despised, and kept away from other communities. With that reputation, it is natural most people in Athla hate them. Sages believe that Draconians were created by Dragons to conquer the soft-skinned races. He carefully lifts the egg to the sun and every draconian erupts in a chorus of beastly roars which I interpret as cheers of joy and excitement.Äespite Reskar's attempts to explain, their traditions are strange to me. Though encased in a golden shell, I can tell Reskar cares deeply for the life stirring within it. It's just an egg to me, but something about it is changing. He uncovers the Radiant Egg, a symbol of pride among his people. The Draconian settlers gather around Reskar.
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